Keys that change with context
| Key | While driving | In a menu or another state |
|---|---|---|
| W | Accelerate | |
| A / D | Steer | |
| S | Brake; keep holding to reverse | |
| Space | Handbrake | |
| J | Windshield wipers | |
| F | Exit the car | |
| Y | Free cursor | |
| B | Menu | |
| V | Races | |
| C | My Garage | |
| P | Shop | |
| N | Change handling, between races, from the driver seat | |
| R | Last checkpoint during a timed stage | Back to the box if you missed the start |
| Backspace | Hold to restart at the start box | Back or close in menus |
| Enter | Confirm, or start the stage when START STAGE is up | |
| G | Go to garage on the final results screen |
Handling
Settings, Driving has three rows.
- Handling: Arcade or Sim. Arcade adds drift help, a little road-holding steer help, and bouncier jumps. Change it between races, or press N from the seat between races.
- Brake assist: Auto, On, or Off. Off removes the assist.
- Co-driver calls: Simple or Full.
Arcade is the easier place to learn slides. It does not change the medal time printed on the panel.
Rain, mud, and a crash
Press J before the next corner if rain or mud covers the glass. Brake earlier on a HARD call in the wet, and tap the handbrake instead of holding it.
If you only need to unstick the nose, hold S to stop and keep holding S to reverse, then release and drive forward. If you are off the racing line during a timed run, R returns to the last checkpoint. Hold Backspace when you want a new attempt from the start box. R is not the checkpoint key before the timer starts.
A crash can add a penalty on the results screen. There is no single published number of seconds per reset, so use the penalty on your result rather than a fixed guess. Leaving the road for grass or bushes can also raise DANGER and cost time.
